Tag Archives: NCAA

President Obama Congratulates NCAA Champion UConn Huskies: "One Of The Great Sports Dynasties Of Our Time"

By Tyler Holden

Today in the East Room, President Obama honored the 2013 NCAA Division I women's basketball champion UConn Huskies as a part of his commitment to celebrate sports teams that inspire their communities on and off the court.

The trip was a familiar one for the Huskies, who won the tournament and visits to the White House in 2009 and 2010. President Obama joked that eight-time NCAA champion UConn Coach Geno Auriemma “spent more time than some Presidents in the White House.”

While the Huskies have a new trophy to tout, President Obama called attention to their positive impact on those around them.

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Source: FULL ARTICLE at The White House

A Practical Approach To Reforming The NCAA's Board Of Directors

By Alicia Jessop, Contributor In a speech on the state of the Southeastern Conference on the first day of SEC Media Days, SEC commissioner Mike Slive not only boasted about the conference’s continued successes, but also made remarks calling for NCAA reform. Most interesting in his call for NCAA reform, perhaps, was his comments related to the structure of the NCAA’s Division I Board of Directors. In particular, Slive asked, “. . . What changes need to be made to the NCAA structure to provide significant roles for the stakeholders, the presidents, chancellors, athletic directors, institutional administrators, conference administrators and coaches? What is the proper role, function and composition and size of the NCAA Board of Directors?” …read more

Source: FULL ARTICLE at Forbes Latest

EA Signs 3 Year College Football Deal With CLC

Following its loss of the NCAA license, EA has struck a new deal with the College Licensing Company to continue making college football games.

According to Polygon, the contract with the CLC will start in July 2014 and will last for three years, giving EA rights to “more than 150 colleges, conferences and bowl games.”

In a statement today, a CLC representative said the following:

“There’s no reason to discontinue the game, which has been, and is, in compliance with rules regulating college football. Throughout its relationship with EA, CLC has made clear and will continue to make clear, that the participating collegiate institutions are not granting — and have never granted — any license or rights to utilize the name, face, image or likeness of any athlete, whether a current or former student athlete. The license granted is for use of the university’s, or conference’s or bowl’s name, logo and other identifying marks.

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Source: FULL ARTICLE at IGN Video Games

How The NCAA And Its Partners Get Even Against Student Athletes Who Sue Them

By Roger Groves, Contributor

I reported last week that a federal judge allowed former college athletes to include current student-athletes in their lawsuit against the NCAA. The claim is for an entitlement to profits derived from their likeness and image, a/k/a publicity rights. I suggested that the NCAA should be nervous about that development in the litigation, to add to their considerable concern over potential class action status for all similarly-situated student athletes. Apparently the concern was sufficient this week for the NCAA to issue a press release that it would not renew its agreement with the video game maker – EA Sports that used the likeness of players without player consent in conjunction with NCAA logos. …read more

Source: FULL ARTICLE at Forbes Latest

6 current college football players join NCAA anti-trust lawsuit

Six current college football players were added as plaintiffs Thursday to a high-profile anti-trust lawsuit that claims the NCAA owes billions of dollars to former players for allowing their likenesses to be used without compensation.

The players are: Vanderbilt linebacker Chase Garnham; Clemson cornerback Darius Robinson; linebacker Jake Fischer and kicker Jake Smith from Arizona; and tight end Moses Alipate and wide receiver Victor Keise of Minnesota.

“These athletes are incredibly brave. They are well-aware of the risks of standing up to the NCAA, and yet they felt that this was the right thing to do,” Michael Hausfeld, the lead attorney for the plaintiffs, said in a statement.

Former UCLA basketball star Ed O’Bannon is the lead plaintiff among 16 former college athletes in the long-running legal battle that could fundamentally alter how the NCAA operates. Basketball Hall of Famers Bill Russell and Oscar Robertson previously joined the lawsuit that also names video-game maker EA and the Collegiate Licensing Company.

A federal judge in Oakland, Calif., on July 5 allowed the attorneys to update their lawsuit to fix legal technicalities, including adding at least one active player to the lawsuit.

The judge is still mulling whether to turn the lawsuit into a class action, representing thousands of current and former athletes. Such a ruling would be a significant legal victory for the players, exposing the NCAA and its member schools to billions of dollars in damage.

The move to add current players comes a day after the NCAA announced that it would no longer allow EA to use its name and logo in video games.

Hausfeld called the NCAA’s decision to break ties with EA “petty and arrogant”

“It’s admission of a practice that goes to the heart of the contention that the NCAA believes it is above the law,” he said late Wednesday.

NCAA spokeswoman Stacey Osburn responded in a statement that the NCAA’s business relationship with EA only pertained to the logo and name.

“Student-athletes were never a part of this relationship and plaintiffs’ attorneys know it. Further, the $545,000 paid annually to the NCAA for the use of the logo and name goes right back to support student-athletes across all three divisions,” she said.

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Source: FULL ARTICLE at Fox US News

Unlocked: Why Mandatory Connections Rule

With Marty at SDCC, Ryan McCaffrey, Mitch Dyer, and Destin Legarie discuss Xbox’s new boss, changing IGN comments culture, and the news of the week, which includes Forza 5’s mandatory connection, NCAA ditching EA Sports, and Killer Instinct’s excellent Kinect functionality.

We also learn a bit about each other, geek out over Pacific Rim, and more.

Join the Podcast Unlocked Facebook group

Download Podcast Unlocked Ep. 104: The Street Fighter IV Trilogy (MP3)

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Source: FULL ARTICLE at IGN Video Games

NCAA Will Not Renew EA Sports Contract

The NCAA has confirmed that it will not renew its contract with EA Sports. In a statement on NCAA’s official site, the organization wrote that it “has made the decision not to enter a new contract for the license of its name and logo for the EA Sports NCAA Football video game.”

“We are confident in our legal position regarding the use of our trademarks in video games,” the statement says. “But given the current business climate and costs of litigation, we determined participating in this game is not in the best interests of the NCAA.” The NCAA notes that its current contract expires in June 2014, but “our timing is based on the need to provide EA notice for future planning.” As a result of the decision, NCAA Football 14 “will be the last to include the NCAA’s name and logo.”

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Source: FULL ARTICLE at IGN Video Games

Cell Phone Company Cronyism

By Fred Weinberg

GM of China executive Bob Socia at 2013 Shanghai Motor Show

When my late father (a card carrying member of America’s greatest generation) came home from World War II, there was a new industry being born.

Television was just waiting for the resources that were being taken up by the war effort to spread its wings.

Imagine, radio with pictures!  It must have really been amazing at the time.

I was born about four months before the end of the Korean war, and I have no memory of living in a house without a television (although I do remember that the first television I watched was a Magnavox console model with a radio and a phonograph built in.  Black and white, of course.)

Today, I carry not one but two little television sets in my pocket, almost at all times.

Oh, I’m sure that most people don’t think of their iPhones or their Android smartphones as TV sets, but they are.

The other night, Louisville won the NCAA tournament in a great game over Michigan.  The game was on CBS.  And also on my little pocket TV sets masquerading as iPhones.

Had I happened to be in rural Nevada, within reach of a cellular tower, I could have watched that game just as I watched it on Channel 2 on my big screen in my living room near Reno.

This sort of cross platform video brings with it two problems that need to be sorted out; and, as usual, it is competitors lobbying the government to stop progress which is standing in the way.

Let’s start with that cell tower.  And AT&T. (They’re the good guys in this story.)

Now AT&T is the company that brought you the Bell System.  And when the government decided that its network had grown too big, it ordered the company split up.

So AT&T reinvented itself as AT&T Wireless.  The same company that once built a network on which you could dial Peoria, Illinois from Brooklyn by yourself and talk to your kids like they were in the next room became the company that put that phone in your pocket allowed you make that call from almost anywhere.

But there would be more.  This thing called the internet came along, and it was only natural that one of the big players should be the company that developed the telephone network and got too big doing it.  After all, networks are networks, right?

So AT&T started combining a new network with pocket telephones; and over a long period of time, we got to where we could watch the Final Four on an iPhone from one of their cell towers in the middle of nowhere.

There are only two problems with that.

The first is that some lesser competitors want to tie AT&T’s hands in places like rural Nevada by forcing them to keep the old telephone network intact, thus stopping them from building more wireless systems until the little guys can catch up.  How stupid is that?  Stop a company that wants to invest in

From: http://www.westernjournalism.com/cell-phone-company-cronyism/

White House Science Fair Acknowledges the Importance of Video Games

By Jordan Shapiro, Contributor

Young video game designers will be included in the 3rd White House Science Fair to be held on Monday, April 22nd. This is the second time that winners of the STEM Video Game Challenge have been invited to the Science Fair. Now in its third year, the National STEM Video Game Challenge is a competition among middle school and high school kids who design their own video games. Presented by the Joan Ganz Cooney Center at the Sesame Workshop and E-Line Media along with partners like the AMD foundation, Microsoft’s XBOX 360, and the Entertainment Software Foundation, the STEM challenge “aims to motivate interest in science, technology, engineering and math (STEM) by tapping into students’ enthusiasm for playing and making video games.” There’s still time for young people to enter this year’s STEM challenge before the April 24th deadline. Perhaps your kid could be honored at next year’s White House Science Fair. President Obama hosted the first White House Science Fair in late 2010. The fair is part of his Educate to Innovate campaign, which aims to encourage excellence in math and science. As the President said at the first Science Fair, “If you win the NCAA championship, you come to the White House. Well, if you’re a young person and you produce the best experiment or design, the best hardware or software, you ought to be recognized for that achievement, too.” Geeks, gamers, and developers should all be thrilled by Obama’s recognition of young game designers. It is further evidence that the video game stigma is waning. Gamification is already a hot buzzword in business management and product development. Game-based learning is quickly becoming a regular supplement to our education strategies. Including STEM Challenge winners as part of the White House Science Fair shows that developers are getting the kind of recognition they deserve. Although the common view is that video games are simply entertainment–an escape from the real world, I think video games function as interactive mythology. They can be understood as non-linear stories that help individuals derive meaning from the complicated paradoxes of everyday life. Obama’s decision to acknowledge excellence among young game designers celebrates the exceptional multidisciplinary thinking that’s involved in making interactive stories. Hopefully, this is another indication that we are moving away from the misguided divisions that permeate our education system. We can only hope that we inch toward a more holistic integrated concept of “knowledge.” Our current system creates rigid separations between the ways the sciences and the humanities define truth. Video games (in particular, the design and creation of games) have the potential create a world of adults who are practiced at using the deterministic technologies of scientific thinking to interact with the fuzzy ambivalent metaphors of the humanities. The White House Science Fair will take place on April 22nd around 2pm ET and will be webcast live at http://www.whitehouse.gov/live Jordan Shapiro is author of FREEPLAY: A Video Game Guide to Maximum Euphoric Bliss and co-editor of Occupy Psyche: Jungian and Archetypal Perspectives on a Movement. For information

From: http://www.forbes.com/sites/jordanshapiro/2013/04/19/white-house-science-fair-acknowledges-the-importance-of-video-games/

Brittney Griner: Playing Above The Rim In The WNBA

By Christina Settimi, Forbes Staff

Most know Brittney Griner as the basketball player changing the women’s game because she can dunk. She did so to much fanfare 18 times as a Baylor University Lady Bear. She also finished her college career as the second all-time scorer in women’s NCAA history, with 3,283 points, and became the top shot-blocker ever, shattering both the men’s and women’s college records, with 748.

From: http://www.forbes.com/sites/christinasettimi/2013/04/18/brittney-griner-playing-above-the-rim-in-the-wnba/

One Idea For Improving School Sports: Kill Them

By Bob Cook, Contributor If you’d like to get a roundup of many of the problems you read in this blog, topped with rage about the NCAA, I point you to Luke Cyphers‘ well-reported piece on SBNation.com titled “A Different World: How One Small College Is Quitting Sports — And Might Lead A Revolution.” The story starts out talking about Spellman College killing its varsity sports to concentrate on improving the physical fitness of all its students, and goes from there into pretty much every failing of the high school and college sports system, with some writing that would do Howard Beale proud: Our great nation was just inundated with the Caligula-worthy circus that is the NCAA Division I men’s basketball tournament. College kids who won’t see a classroom for weeks perform hard, physical labor (for free, at least as far as the IRS knows) on behalf of an American audience that doesn’t give a rat’s ass whether players can read so long as they convert some timely threes, cover the spread and bust someone else’s bracket. The tournament epitomizes what our century-old interscholastic athletics system is all about. March Madness-a tiny, televised group of elites moving at high speeds to entertain great, couch-clinging masses that don’t move at all-is the way sports lives now. But like the Mad Prophet of the Airwaves, Cyphers has a point. School sports is a place where “ethical breaches are a feature, not a bug,” he writes. Money and winning trump any supposed lessons sports can teach as part of an educational experience — and the actual athletes see little of the financial rewards. (Then again, looking at athletic department budgets, they’re not making any money, either.) Costs soar for elite and travel sports (done, often, just to make the high school team), making organized athletics the purview of those who can pay the admission ticket, while left out are poorer kids (especially as budget-strapped school require fees to play sports), and youth obesity creeps higher. Actually, people spending big bucks to ensure their kids make the high school team is a fool’s errand, anyway, because the professional ranks are looking at elite play, not school competition, to determine who makes the grade. (U.S. Soccer has even told kids with eyes on international play to forget school completely, putting out in the open what many sports organizations and coaches say privately.)

From: http://www.forbes.com/sites/bobcook/2013/04/17/one-idea-for-improving-school-sports-kill-them/

Myck Kabongo's Choice Of Basketball Agent Should Be Of No Surprise

By Darren Heitner, Contributor

Joe Miller SC Joe Miller of Alaska considers 2014 Senate run

Last Friday, University of Texas sophomore guard Myck Kabongo made it clear that he would be leaving his school and declaring for the 2013 NBA Draft.  This announcement was made after a sophomore campaign where he spent more time on the bench than on the court, serving a 23-game suspension for failing to provide full and complete information to the NCAA when asked as the Association attempted to determine whether Kabongo received impermissible benefits from a basketball agent, Rich Paul.

From: http://www.forbes.com/sites/darrenheitner/2013/04/16/myck-kabongos-choice-of-basketball-agent-should-be-of-no-surprise/