Tag Archives: EA

Could Zynga Rise to Its Former Glory?

By Steve Symington, The Motley Fool

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Let me start by admitting that I’ve never been fond of Zynga from an investment standpoint.

While its games might be mildly entertaining, I’ve voiced skepticism for its buybacks and acquisitions, questioned the sustainability of its business model, and frowned at the seeming lack of faith in the company demonstrated by founding CEO Mark Pincus. Remember, after all, that Pincus sold around 16 million Zynga shares for nearly $200 million just two months before the stock tanked on its terrible second-quarter results last year:

Source: ZNGA data by YCharts.

What’s more, I certainly wasn’t alone in my distaste of the company. The Motley Fool community as a whole voted Pincus the worst CEO of 2012, with additional thanks to Zynga’s skyrocketing R&D costs, a mass exodus of executive and engineering talent, and a crumbling share price.

Departure from the norm
Even so, that’s exactly why it’s so interesting that Pincus last week not only voluntarily lowered his salary to $1, but also opted out of the company’s cash bonus and equity award programs in 2013 in a radical departure from his previous actions. 

Could this be his first step toward making amends with angry shareholders? Maybe.

Then again, perhaps he’s just trying to put on a show in the fallout of his decision to sell in the face of multiple nasty insider trading allegations.

Can this house win?
However, Zynga did jump by as much as 17% last Wednesday after the company made good on its promise of officially launching its first real-money gambling titles in the U.K., including ZyngaPlusPoker and ZyngaPlusCasino. As fellow Fool Tim Beyers pointed out last week, even Zynga haters have found themselves intrigued by the massive upside potential of its bet on real-money gambling games.

Source: Zynga.

Apart from this unproven revenue stream, however, I still remain firmly in the camp of doubters who wonder whether the company can actually innovate to stay afloat. After all, The Sims Social game creator EA sued Zynga last year, claiming the smaller company blatantly copied The Sims franchise with its own version titled The Ville. While the two companies settled the suit out of court in February without disclosing terms, fellow Fool Evan Niu astutely noted many, if not all, of Zynga’s games at the time of the lawsuit appeared to have eerily similar roots in other companies’ existing titles. EA, for its part, seemed to be the only company with a large enough presence to be willing to officially call a spade a spade on paper.

Game-specific spats aside, I’m also concerned that Zynga won’t be able to consistently pump out a large enough number of massively popular, low-priced games with its core business to keep players entertained for any extended period of time. This lack of long-term sustainability is exactly why I would much prefer owning shares of EA or, better yet, gaming stalwart Activision Blizzard, which …read more

Source: FULL ARTICLE at DailyFinance

EA Named ‘Worst Company in America’ Again

EA has been named the “Worst Company in America” by Consumerist for the second year in a row. The publisher beat Bank of America with 78% of the vote to claim the title, which Consumerist refers to as the Golden Poo.

“Following last year’s surprise Worst Company In America victory by Electronic Arts, there was hope that the video game giant would get the message,” Consumerist posted. “Stop treating your customers like human piggy banks, and don’t put out so many incomplete and/or broken games with the intent of getting your customers to pay extra for what they should have received in the first place. And yet, here we are again, with EA becoming the first company to ever win a second Golden Poo from Consumerist readers.”

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Source: FULL ARTICLE at IGN Video Games

Why GameStop Wants Your Used Smartphone

By Demitrios Kalogeropoulos, The Motley Fool

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GameStop wants your old smartphone — really.

The company just expanded the list of devices that it accepts for trade-in cash or store credit. New names from Samsung, BlackBerry, and Motorola have all been added to the list, which already includes the Apple iPhone 5, and tablets like the Galaxy S3. And to add icing to the cake, GameStop is even offering a bonus for shoppers who give up their old devices within the next few weeks.

Photo courtesy of GameStop.

Don’t call it “junk”
It’s part of a push by the company to get deeper into the used electronics business. That was actually one of the few bright spots in an otherwise dreadful 2012 for the retailer. While sales shrunk in its core businesses of used and new video game hardware and software, GameStop’s mobile business thrived. It added $100 million of revenue in just the fourth quarter.

It turns out that hawking devices can be profitable, too. The company’s mobile sales logged a 29% profit margin last year. Sure, that’s much less than the 48% mint that GameStop makes off of used video games. But it still beats the margin it earned from new video game hardware and software, and it pulled GameStop’s overall gross profit up for the year.

And mobile device trade-ins are a good way to boost GameStop’s other businesses, as well. They increase traffic at the company’s locations. By promoting store credit, mobile trades also give shoppers more reasons to shell out for a new console or a used video game while they’re in a GameStop.

Trading up
The company managed to handle over 1 million electronic device trades in 2012, its first year in the business. But it thinks there’s much more where that came from. With major product refreshes expected from Apple, Amazon, and others, GameStop sees used electronics growing into a $1.6 billion market in 2013. And in an effort to grab more of that growing industry, it’s planning to double the number of stores it has set up to hawk mobile devices this year.

While Activision and Microsoft have been taking the headlines when it comes to console gaming, Fools following the gaming sector would do well to also keep tabs on Electronic Arts. We can help. Our new special report breaks down the risks and opportunities facing the company to help you decide if EA is right for your portfolio. Click here to get your copy now.

var FoolAnalyticsData = FoolAnalyticsData || []; …read more

Source: FULL ARTICLE at DailyFinance

EA Comments on ‘Worst Company in America’ Poll

Electronic Arts COO Peter Moore has responded to a recent poll in which EA was chosen as a semifinalist for “Worst Company in America.” (An “honor” it also received last year.)

In a lengthy blog post called “We Can Do Better,” Moore explained that EA has made mistakes but went on to defend the company.

“Are we really the ‘Worst Company in America?’” Moore asked. “I’ll be the first to admit that we’ve made plenty of mistakes. These include server shut downs too early, games that didn’t meet expectations, missteps on new pricing models and most recently, severely fumbling the launch of SimCity. We owe gamers better performance than this.”

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Source: FULL ARTICLE at IGN Video Games

Boeing Delivers 137 Commercial Jets in Q1

By Rich Smith, The Motley Fool

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Boeing (NYS: BA) released its updated tally of commercial and military aircraft delivered in the first quarter of 2013 on Thursday.

In the first three months of the year, the aerospace giant delivered 137 commercial aircraft, including:

  • 102 737 “Next Generation” regional airliners
  • 24 777s
  • Six 747s
  • Four 767s
  • and just one 787 Dreamliner.

The company’s defense unit, in addition, delivered:

  • 24 helicopters, including 15 Apache attack choppers and nine Chinook transports
  • Three C-17 transport aircraft
  • 15 combat jets — three F-15s and a dozen F/A-18E/Fs and EA-18G variants
  • and two P-8 subhunters.

Finally, Boeing’s space division delivered exactly one satellite unit.

Boeing shares climbed 0.7% in response to the news Thursday, closing at $84.95.

The article Boeing Delivers 137 Commercial Jets in Q1 originally appeared on Fool.com.

Fool contributor Rich Smith has no position in any stocks mentioned, and neither does The Motley Fool. Try any of our Foolish newsletter services free for 30 days. We Fools may not all hold the same opinions, but we all believe that considering a diverse range of insights makes us better investors. The Motley Fool has a disclosure policy.

Copyright © 1995 – 2013 The Motley Fool, LLC. All rights reserved. The Motley Fool has a disclosure policy.

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Source: FULL ARTICLE at DailyFinance

NCAA Football 14's "More Mature" Madden Physics

Madden NFL 13 was great – “amazing,” actually, if you agree with my review – and it was the brand new physics engine that defined the experience. Players crashed into each other more realistically, balls popped loose, and the game just felt more alive. But that’s not to say EA perfected the addition. Post-play, players fell over each other or laid there with intertwined legs. Backs ran into their blockers and collapsed to the ground.

NCAA Football 14 is looking to fix all that.

See, EA considered putting the physics-producing Infinity Engine in last year’s NCAA game, but there just wasn’t enough time. Thus, NCAA Football 13 shipped without physics and Madden NFL 13 shipped with physics that were awesome but flawed.

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Source: FULL ARTICLE at IGN Video Games

Sony Shares Pop on an Upgrade From Down Under

By Rich Smith, The Motley Fool

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Shares of Sony are flying 3% higher today, and inquiring investors want to know why.

Is it because the Associated Press is reporting that the company’s feature film The Call collected $4.9 million in box office receipts over the weekend for a grand-total, three-week haul of…$39.6 million? Unlikely.

Or could it be that investors are clamoring for a piece of Sony action as the company’s much-anticipated PlayStation 4 gaming console comes to market? Possibly. The fact is, the imminent arrival of a new round of console upgrades has been doing good things for the stocks of most gaming-related companies: The shares of retailer GameStop and game makers Electronic Arts and Activision Blizzard are all up strongly in recent months. This, however, is not a phenomenon solely restricted to Sony — and it doesn’t explain why its stock is outperforming everyone else this morning.

Honestly, I suspect that the reason Sony is showing strength today is the worst reason of all: Investors like Sony stock today because some banker just said that it likes Sony stock, too.

Don’t take advice from down under
South of the equator, analysts at Macquarie Group upgraded shares of Sony this morning, saying they expect the stock to outperform the market. Why? No one seems to know. Major media outlets have no details on the upgrade. StreetInsider.com — usually a good source for this sort of thing — says only that the upgrade happened but knows nothing more than that.

Here’s what we do know: Whatever you think of the PlayStation 4 and its prospects, the company that makes the console is a dog of an investment. These shares have underperformed the S&P 500 by close to 30 percentage points over the past year, shedding fully a fifth of their value.

As for the company behind the ticker symbol, Sony is unprofitable today, and analysts have such a dim view of next year’s return to profitability that the stock‘s current valuation, divided by next year’s hoped-for (and uncertain) profits, works out to a sky-high forward P/E ratio of 85. Meanwhile, the amount of cash generated from operations at Sony is at its lowest level in four years.

Foolish final thought
None of this, suffice it to say, is good news for Sony or its investors. None of it seems to justify blindly following some analyst’s advice and buying a stock that looks so eminently unbuyable.

While Activision and Microsoft have been taking the headlines when it comes to console gaming, Fools following the gaming sector would do well to also keep tabs on Electronic Arts. We can help. Our new special report breaks down the risks and opportunities facing the company to help you decide whether EA is right for your portfolio. Click here to get your copy now.

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Source: FULL ARTICLE at DailyFinance

Is EA the Worst Company in America?

By Jeremy Phillips and Austin Smith, The Motley Fool

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Electronic Arts hasn’t been winning any friends with its customer-service snafus recently, and the shoddy behavior has landed the company in The Consumerist‘s bracket for “The Worst Company In America” — yet again.

But the real question is how this poor sentiment translates to investor returns. In the following video, Jeremy Phillips and Austin Smith reflect on what the poor service means for shareholders, and their conclusions aren’t good.

While Activision Blizzard and Microsoft have been taking the headlines when it comes to console gaming, Electronic Arts has been languishing. If you’re wondering how to play the new landscape of gaming, we can help. Our new special report breaks down the risks and opportunities facing the company to help you decide whether EA is right for your portfolio. Click here to get your copy now.

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Source: FULL ARTICLE at DailyFinance

Google, Mozilla want to turbocharge 3D games in your browser

The Mozilla Foundation introduced a technology this week that it claims will allow game makers to supercharge the performance of their wares in a Web browser.

The technology is a highly-optimized version of JavaScript, called asm.js, that Mozilla says will turbo charge a developer’s code in a browser and enable them to deliver visually compelling 3D games on the Web.

The technology also opens the door for developers to bring 3D games to browsers on mobile devices that perform almost as well as those written in a programming language, the company wrote on The Mozilla Blog.

Mozilla added that it is working with gaming heavyweights Disney, EA, and Zeptolab to bring versions of those players’ Web games to mobile in an optimized form.

To read this article in full or to leave a comment, please click here

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Source: FULL ARTICLE at PCWorld

After GameStop Earnings, Are Pre-Owned Games Dead?

By Blake Bos, The Motley Fool

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As the face of the gaming industry shifts, with many consumers turning away from traditional consoles and toward mobile gaming, has the pre-owned game industry come to an end for GameStop ? In this video, Motley Fool consumer goods analyst Blake Bos takes a look at the company’s earnings, discusses why investors should expect some weakness in 2013 despite a beat on earnings estimates for this cash-rich company, and tells us what the key things to watch with GameStop in 2013 will be.

If you’re game for more gaming news…
While Activision and Microsoft have been taking the headlines when it comes to console gaming, Fools following the gaming sector would do well to also keep tabs on Electronic Arts. We can help. Our new special report breaks down the risks and opportunities facing the company to help you decide if EA is right for your portfolio. Click here to get your copy now.

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Source: FULL ARTICLE at DailyFinance

New GTA V Screenshots & Metal Gear Solid 5 Gets Announced

We have a slew of big news for you today on not one but three major game franchises. Metal Gear Solid 5 gets the official thumbs up (I actually didn’t see that one coming), EA unveils the official deets on Battlefield 4 (I totally saw that one coming), and Rockstar reveals new GTA V screenshots (um yeah, we ALL saw that one coming).

Here are the stories covered in today’s Daily Fix:

Today at a panel during the Game Developers Conference, developer Hideo Kojima confirmed that both The Phantom Pain and Metal Gear Solid: Ground Zeroes make up Metal Gear Solid 5.

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Source: FULL ARTICLE at IGN Video Games

Facebook's Next Target? Core Gamers

By Daniel Sparks, The Motley Fool

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Facebook is now a major player in the games market. This may not be a surprise to avid Facebook gamers, but this new reality carries important implications for investors interested in the space, regardless of their gaming habits on the social network.

Looking beyond FarmVille
Facebook’s vision for its gaming platform goes far deeper than Zynga‘s FarmVille. With an increased focus on serious gamers, the company could draw in developers of console-like games, such as Microsoft, Electronic Arts , and Activision Blizzard and their flocks of core gamers.

“Riveting games with intense graphical fidelity are possible on Facebook,” says Games.com’s Joe Osborne. While most Facebook members are probably familiar with casual games like Candy Crush Saga and FarmVille, Facebook is gearing up to become a competitive destination for action and console-like games.

At the Game Developers Conference yesterday, Facebook’s director of games partnerships, Sean Ryan, named several games of this type that are set to release soon: Tome, Chronoblade, and Imperium.

Apparently the company’s $3 billion share of the $15 billion games market isn’t satisfying Facebook’s ambition. Ryan told AllFacebook (the “unofficial Facebook blog”) in February that one of its biggest goals this year is to be a go-to destination for core and mid-core gamers. He feels that this is inevitably where the social gaming market is headed. “Last year was primarily about casino, hidden object, and casual, and we’ll continue to see those expand. But I think we’ll see a rise in the core games as developers figure out how to make them social.”

It’s no wonder Facebook wants to push further into the games market. It is an area of astounding growth for the company, according to Ryan. Game installs on Facebook are up 75% from this time last year. Furthermore, paying gamers on Facebook have increased 25% over the last 12 months.

Can traditional gaming companies flourish in social gaming?
The trend toward higher-graphic action games on Facebook’s platform is good news for gaming behemoths Microsoft, EA, and Activision. As Facebook makes inroads with core games, developers of console games will have to worry less about casual games stealing the attention and time of their serious gamers.

More importantly, as console-like games become possible on Facebook’s platform, companies like EA and Activision can use their vast experience and resources to launch successful core games on the platform. In fact, both EA and Activision have already commenced social ventures.

In 2012, Activision unveiled a publishing segment devoted to developing third-party games for the social-mobile gaming world. Morningstar analyst Carr Lanphier describes the segment as important but still insignificant to the company’s earnings. For now, “It allows the company to get the lay of the land — no easy task in the volatile world of social and mobile gaming — and figure out the best strategy to grow profitably in the newly emerging market.”

EA has taken a more aggressive approach. The company already …read more
Source: FULL ARTICLE at DailyFinance

1.1 Million Reasons to Look at This Gaming Stock

By Tim Beyers, The Motley Fool

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To be an Electronic Arts investor is to possess an iron stomach. The stock is up more than 22% year to date, touching a new 52-week high recently, but there are many — including former CEO John Riccitiello — who think EA should be doing better.

Riccitiello resigned after the company issued disappointing guidance for the current quarter. And that’s in spite of selling 1.1 million copies of the new edition of Sim City shortly after release. Trouble is, the total could have been higher: EA‘s servers proved unable to handle the online aspects of the game, forcing the company to up capacity by some 400%.

Should investors be concerned by the gaffes? Not really, says Tim Beyers of Motley Fool Rule Breakers and Motley Fool Supernova. In the following video, he illustrates the difference between EA and experienced online peers Activision Blizzard and Zynga and explains why the stock still has room to run.

While Activision and Microsoft have been taking the headlines when it comes to console gaming, Fools following the gaming sector would do well to also keep tabs on Electronic Arts. We can help. Our new special report breaks down the risks and opportunities facing the company to help you decide if EA is right for your portfolio. Click here to get your copy now.

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Source: FULL ARTICLE at DailyFinance

Electronic Arts Blurs The Line Between Hollywood And Games With Battlefield 4

By John Gaudiosi, Contributor

Electronic Arts-owned developer DICE used GDC 2013 to offer a glimpse into what next generation gaming will mean for gamers this fall. The Swedish developer showed off a live demo of Battlefield 4, which has been announced for PC, Xbox 360 and PlayStation 3. It’s likely this sequel will also be coming to PlayStation 4 and the new Xbox, but EA has yet to confirm other platforms. …read more
Source: FULL ARTICLE at Forbes Latest

First Battlefield 4 Details Officially Revealed, Powered by Frostbite 3

Following simultaneous debut events in San Francisco and Stockholm EA has officially revealed initial details for Battlefield 4, plus a first glimpse of the game in action.

Powered by DICE’s proprietary Frostbite 3 engine, EA has confirmed Battlefield 4 is set to launch in Autumn 2013 (or Spring, for Southern Hemisphere readers).

According to information released by EA, Battlefield 4 will see a variety of multiplayer game design elements incorporated into the single-player campaign. In single-player, gamers are promised huge environments, access to a variety of vehicles and the ability to direct squad mates. The single-player mode will also now track players’ progress, adding a layer of social competition to the game’s campaign.

Continue reading…

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Source: FULL ARTICLE at IGN Video Games

GameStop: It's All Downhill From Here

By Rick Aristotle Munarriz, The Motley Fool

Filed under:

Today is a good day for the video game industry.

Take-Two Interactive‘s BioShock Infinite hits the market, and the dystopian adventure is garnering rave reviews. The first two releases in the franchise sold a combined 10 million copies, and Take-Two has cracked open the piggy bank in recent days for national TV ads.

Enjoy today, die-hard gamers. Take Wednesday off. Worry about Thursday.

GameStop reports on Thursday morning.

On the surface, everything’s rosy at the leading stand-alone video game retailer. The shares are trading near December’s 52-week high. Analysts see profitability per share climbing 21% to $2.09, and after coming off back-to-back quarters of beating Wall Street‘s forecasts on the bottom line, it would seem as if momentum is in GameStop’s favor.

Well, it’s not.

This new level gets harder
There are a few reasons to fret about the upcoming report.

Let’s start with a snapshot of the industry. We already know that GameStop had a lousy Christmas.

GameStop’s global sales during the holiday months of November and December fell 4.6% to $2.88 billion. Comps slipped 4.4% during the seasonally critical period. Analysts only see net sales at GameStop falling 3.5% for the quarter ending in January, and that’s optimistic since January was another bad month for the industry.

Why would Wall Street be targeting a 21% pop in profitability on falling sales? It’s not as if the market is holding out for margin expansion. GameStop’s most lucrative business is the sale of preowned games and gear. It generates more than twice the gross profit percentage as new software sales. Forget about hardware sales, where GameStop can only afford a nominal markup. Well, the sale of secondhand gear is slipping at a faster rate than the new stuff — and that’s only going to get worse if new PS4 and Xbox 720 consoles prohibit the playing of hand-me-down titles as has been rumored.

The secret to buoyant earnings is GameStop deploying its greenbacks to buy back shares. Stock repurchases are good for the most part, but at this retailer it’s masking the real demise in its business.

Just check back with the chain’s fiscal third-quarter results. Adjusted net income declined by 12% even though it was nearly flat on a per-share basis. Swallowing down gobs of stock will do that, but it doesn’t mean that the fundamentals aren’t deteriorating.

Amnesia is a losing game
The market seems to forget that the gaming industry is deep into a three-year slide.

The two leading video game publishers — Electronic Arts and Activision Blizzard — hit fresh 52-week highs this month.

Why? This is an industry in decline. EA and Activision Blizzard have their marquee franchises holding up well, but everything else is falling apart at the seams. One can argue that EA and Activision Blizzard are in a better place than GameStop. They will cash in on the digital revolution and the lack of resale activity on downloads. GameStop — despite having made some digital moves …read more
Source: FULL ARTICLE at DailyFinance

Why Activision and DreamWorks Are Going Small

By Demitrios Kalogeropoulos, The Motley Fool

Filed under:

DreamWorks Animation shareholders can all exhale now.

The Croods, one of just two movies that the company will release this year, is off to a good start at the box office. The tally on its opening weekend box office haul was a cool $45 million.

That strong launch means we probably won’t see another big write-down like the one that swamped DreamWorks’ results last year.

But there’s more for investors to like about The Croods than just solid revenue. Just as important is how much it cost DreamWorks to produce the film. And by that measure the company has already won. This movie was a bargain compared to DreamWorks’ last few outings.

The Croods cost just $135 million to make, much cheaper than the $150 million the animator usually shells out to develop a feature. And it plans to drive those costs down even further over the next 18 months — to around $120 million per film.

It works for games, too
DreamWorks isn’t the only company that’s trying to do large-scale entertainment on a small-scale budget these days. Game maker Activision Blizzard‘s newest title is also a move in that direction. Called Hearthstone, the game is a big departure from the company’s massive-multiplayer, world-encompassing epics.

While the new game is based on Activision’s World of Warcraft hit, it is far less ambitious in scope. This card-building game handles two players at a time, and took a team of just a few developers to put together. That’s a far cry from the years of development and hundreds of millions of dollars that Warcraft needed. Still, Activision says the result has been an easy, accessible game that might not be epic in size, but is still “epically engaging.”

I think these are smart moves by Activision and DreamWorks. Both companies could stand to rely less on a handful of blockbuster titles and thus risk a single flop that could torpedo the year’s results. And while it makes sense to keep swinging for the fences occasionally, there’s no reason that every title has to follow that path.

By driving the cost bar lower, they are free to try some more innovative stuff. And who knows? The next big franchise might even come from one of these less-expensive productions.

While Activision and Microsoft have been taking the headlines when it comes to console gaming, Fools following the gaming sector would do well to also keep tabs on Electronic Arts. We can help. Our new special report breaks down the risks and opportunities facing the company to help you decide if EA is right for your portfolio. Click here to get your copy now.

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Source: FULL ARTICLE at DailyFinance

EA Delivers Fun, Dynamic Co-Operative Action With Army of TWO The Devil's Cartel

By Business Wirevia The Motley Fool

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EA Delivers Fun, Dynamic Co-Operative Action With Army of TWO The Devil’s Cartel

Take Down the Lethal Drug Cartel with a Friend Online or on Your Couch in the Most Explosive Game in Series, Available Today

REDWOOD CITY, Calif.–(BUSINESS WIRE)– Electronic Arts Inc. (NAS: EA) announced that Army of TWO™ The Devil’s Cartel is available today at retailers in North America and will be available Friday, March 29 in Europe. Building on the dynamic co-operative gameplay the franchise is known for, Army of TWO The Devil’s Cartel ups the ante further with deep customization and an intense story with unexpected twists and turns. The game introduces an innovative co-op feature called “Overkill” that rewards players for working together, allowing them to unleash the power of ultimate destruction.

Alpha and Bravo, the protagonists from Army of TWO The Devil’s Cartel, are pinned down in the streets of La Puerta by the La Guadana drug cartel. (Photo: Business Wire)

“With Army of TWO The Devil’s Cartel, our goal was to blend intense moment-to-moment, co-operative gameplay with the most explosive and epic moments you see in Hollywood’s biggest blockbuster action movies. Andwe are delivering just that – a summer blockbuster movie you can experience on your Xbox 360 or PlayStation 3 right now with your friends,” said Julian Beak, Executive Producer, EA.

In Army of TWO The Devil’s Cartel, players find themselves on the war-torn streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), fighting for justice against the country’s most dangerous drug cartel. Featuring both online and split-screen co-op, Army of TWO The Devil’s Cartel gives players the chance to distinguish themselves from their friends by providing a deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.

Army of TWO The Devil’s Cartel is now available on the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system. This product is rated “M for Mature” by the ESRB. You can watch the music video for the …read more
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