Tag Archives: GRID

NVIDIA Stock Is Undervalued, Despite Rumored Nexus 7 Loss

By Adam Levine-Weinberg, The Motley Fool

Shell Eco-marathon: 1959 Fiat 600

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NVIDIA shareholders have had their patience tested as the company has missed the recent stock market rally. In the last six months, NVIDIA stock has for the most part stayed between $12 and $13, underperforming the S&P 500 by more than 10%.

Data by YCharts.

Most recently, the stock has come under pressure due to rumors that Qualcomm‘s Snapdragon chip has been selected to power Google‘s next-generation Nexus 7 tablet. The first-generation Nexus 7 was the best-selling device to date running on NVIDIA‘s Tegra mobile processors, helping fuel 50% growth in Tegra revenue last year. Moreover, the Nexus 7’s strong sales performance generated excitement about the company’s opportunity in the rapidly growing tablet market, driving NVIDIA stock to nearly $15 last summer. If Qualcomm has indeed won that design slot for 2013, NVIDIA will suffer a significant revenue headwind this year.

Nevertheless, from a long-term investing perspective, NVIDIA looks like an attractive opportunity. At the end of its most recent fiscal year, the company had over $3.7 billion in cash and investments on its balance sheet. This works out to approximately $6 per share, or nearly half of its market cap. This large cash stockpile provides a good safety net for investors. Meanwhile, the company introduced two promising new products earlier this year — GeForce GRID and Tegra 4i — which should begin to ramp up later this year. Based on these factors, NVIDIA stock seems significantly undervalued at Friday’s closing price of $12.46.

New products on the way
Heavy investments in the development of new products led to a drop in NVIDIA‘s EPS last year, and analysts currently expect another drop this year. The decline of the traditional PC industry, combined with the advance of integrated graphics solutions from Intel and AMD, is reducing the addressable market for NVIDIA‘s legacy GPU business. Clearly, this business will not provide the growth necessary to reverse NVIDIA‘s fortunes. However, I think Mr. Market is underestimating the company’s long-term growth opportunities, which could eventually drive NVIDIA‘s stock price much higher.

The “problem” is that many of these growth opportunities will not be fully realized until next year. That’s why I previously called 2013 “a year of waiting” for NVIDIA shareholders. However, for a long-term investor, that’s not actually a problem; it’s an opportunity! For example, GRID will be NVIDIA‘s first foray into the “cloud” and consists of professional-quality GPUs built into a server. Different variants of GRID will accelerate virtual desktops (NVIDIA is partnering with major software vendors like Citrix, VMWare, and Microsoft for this purpose), replace individual workstations for small and medium-sized businesses, and run graphics for Internet-based gaming services. However, the workstation replacement and gaming versions of GRID will not be ramping up until mid-late 2013.

Similarly, Tegra 4i, NVIDIA‘s first integrated mobile processor, will finally allow the company to gain a foothold in the mid-range smartphone market (which is larger than the tablet …read more

Source: FULL ARTICLE at DailyFinance

GRID 2 Details its European Racing Spirit

The European clubs, cars and locations of GRID 2 have been unveiled, revealing more of what we can expect when the game arrives in May.

The three new clubs have been detailed in a new trailer, which you can check out below.

The Eliminacion team are the guys who pioneered the elimination events, so expect some serious competition when you go up against them in their Japanese imports in those. Euro Rand, meanwhile, are the kings of circuit racing while Divizéro specialise in time attack events and driving hot-hatch sports cars.

In terms of new cars, the Volvo S60 BTCS, the Gomez Competition, the BMW Motorsport 320 TC and the Chevrolet Cruze Touring Car will all be available in the game. The BMW and the Chevrolet have both proven their worth by winning championships in the past, while the Gomez appeals to privateers and the Volvo manages to push out over 400bhp.

Continue reading…

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Source: FULL ARTICLE at IGN Video Games

NVIDIA Has Big Plans for the Next Few Years

By Steve Symington, The Motley Fool

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It seems an understatement to say NVIDIA has been busy so far this year.

First, at the Consumer Electronics Show in January, the graphics specialist simultaneously unveiled both its beefy Tegra 4 processor, and a curious Tegra 4-powered handheld gaming device called Project Shield.

Then, in February, NVIDIA excited the smartphone market and sent shivers up the spines of Qualcomm investors when it announced the Tegra 4i. Why? The Tegra 4i stands tall as NVIDIA‘s first fully integrated 4G LTE mobile processor, featuring an integrated version of its i500 4G LTE modem, 60 NVIDIA GPU cores, and a quad-core CPU which was jointly designed by NVIDIA and processor specialist ARM Holdings.

At the same time, as I noted last month, NVIDIA provided new details on its Chimera digital photography architecture. In addition to being integrated into its Tegra 4 and 4i platforms, Chimera should also help even further solidify NVIDIA‘s grasp on the industry by allowing photographers to capture wide-angle HDR images while the camera is moving. In addition, Chimera also lets users choose a static focal point in their scenes, helping them to maintain a properly-focused shot regardless of whether the camera or its subjects are moved. 

Let’s talk about the future
Of course, there’s plenty more activity to note, from the use of NVIDIA‘s technology in the world’s leading supercomputers to its new GRID-based virtual graphics products. That doesn’t mean, however, that NVIDIA will be content to rest on its laurels anytime soon.

To the contrary, at its 2013 GPU Technology Conference, NVIDIA just described its future plans for both “Project Logan” and “Project Parker” — or, as many are tentatively calling them already, Tegra 5 and Tegra 6.

 

Source: NVIDIA 2013 GPU Technology Conference.

This announcement, mind you, comes before we’ve even seen the very first Tegra 4 devices hit the market. Even so, NVIDIA management was quick to point out during its latest earnings conference call that, “at this point, [they] already have more design wins with Tegra 4 than [they] had in total with Tegra 3″ — and that’s a great thing considering analysts at Needham downgraded the stock last month while complaining of the existing Tegra line’s “limited traction in smartphones.”

Harnessing the power of Wolverine
Aside from the fact the Tegra 4i should provide plenty of incentive for smartphone makers to change that, there’s even more to love about Project Logan.

Logan will not only be integrated with NVIDIA‘s next-gen Kepler GPU and OpenGL 4.3, but also will be the first mobile processor to incorporate the company’s high-performance CUDA parallel computing platform — and yep, that’s the same CUDA utilized by NVIDIA‘s Tesla processors for supercomputing applications. This, as NVIDIA CEO Jen-Hsun Huang stated, will enable mobile devices to do “everything that a modern computer ought to do.” What’s more, NVIDIA should have its first Logan processors ready later this year, with the line “easily” entering mass production by early 2014.

Hanging with …read more
Source: FULL ARTICLE at DailyFinance

Is NVIDIA's Visual Computing Appliance a Game-Changer?

By Steve Symington, The Motley Fool

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In a press release yesterda, NVIDIA unveiled the industry’s first Visual Computing Appliance, or VCA for short. And no, it’s not a high-tech refrigerator for hardcore gamers.

Instead, according to the release, the gaming specialist’s GRID-born VCA is a “powerful GPU-based system that runs complex applications” like those from Adobe Systems , Autodesk , and Paris-based Dassault Systemes, and then “sends their graphics output over the network to be displayed on a client computer.”

Source: NVIDIA.

What’s more, to circumvent all the performance skeptics out there, NVIDIA had the foresight to make sure the device was certified and supported by its professional application partners, even going so far as to include encouraging quotes from each of the CEOs of Adobe, Autodesk, and Dassault Systems on its VCA product information page.

One more piece in the long-term puzzle
So why does this matter?

Aside from the fact that this rack-mountable wonder is a whole new bucket of awesome for all those hardworking folks in the IT trenches, it’s also important to note that this product represents a significant step toward NVIDIA‘s quest to grab more low-hanging fruit in the IT budgets of small and medium-size businesses, which generally have limited resources in their IT infrastructure. Depending on the configuration, each device will be able to support up to either eight or 16 concurrent users.

I suppose NVIDIA‘s creation of a VCA geared toward small business shouldn’t come as much of a surprise, especially considering the GRID platform previously only boasted graphics virtualization options geared toward the extreme ends of the user spectrum, from its enterprise solutions for large corporations to its consumer-oriented cloud gaming GRID service, which promises “high-quality, low-latency, multi-device gaming on any PC, Mac, tablet, spartphone, or TV.”

Of course, not all of us are convinced that NVIDIA‘s long-term vision is entirely valid, especially when we recall the company’s semi-confusing motives behind its recent unveiling of Project Shield, the company’s yet-to-be-released, Tegra 4-powered portable gaming device.

Even so, as I wrote last month, I’m convinced long-term investors can rest assured knowing that, regardless of whether any given product is deemed a successful in its own right, each of them has a place as part of NVIDIA‘s ambitious plans to “build on its gaming roots to be come a one-stop shop for all things graphics and image processing.”

Foolish final thoughts
I’ve held my shares of NVIDIA for nearly three years now and have no plans of selling anytime soon — especially given its 2.4% dividend yield with the stock trading at less than 14 times trailing earnings. When you back out NVIDIA‘s more than $6 per share in cash (as of the end of last quarter), that multiple drops to a mouthwatering 7.1 times trailing earnings.

If you ask me, that’s cheap by any measure, especially for a company with as much long-term potential as NVIDIA.

NVIDIA was ahead of the curve launching its mobile Tegra processor, but investing gains haven’t …read more
Source: FULL ARTICLE at DailyFinance

Video: New <em>Grid 2</em> video reveals new story elements, race locations

By Seyth Miersma

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The steady drip of GRID 2 teasing, leading up to the game’s May 28 release date, continues with a video, a press release and some new images from Codemasters.

The new video features a few more looks at USA-based racing in GRID 2, including cut scenes from the Indianapolis Motor Speedway, the California coast and on the streets of Chicago. Narrated by the game’s fictional, racing series-creating Patrick Callahan, the trailer also hints at some game mechanics for you, the driver and star of GRID 2.

Essentially, the better you race, the more fame (GRID 2 experience points) you gain to recruit fans, gain access to new events, attract sponsors and, of course, win new cars. Apparently there’s also a tie-up with ESPN’s SportsCenter for the new title, offering “live-action” cut scenes of your rise from nobody to big shot. Click here to watch the new video, or check out the Codemasters press release below.

Continue reading New Grid 2 video reveals new story elements, race locations

New Grid 2 video reveals new story elements, race locations originally appeared on Autoblog on Sun, 17 Mar 2013 13:01:00 EST. Please see our terms for use of feeds.

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Source: FULL ARTICLE at Autoblog

John Baer: Google Teases nVidia Chromebook

As Mobile World Congress approaches (February 25-28) it is anticipated there will be a number of announcements made in regards to cell phones and other mobile technologies. In the case of SoC manufactures, the major players have already shown their cards as the market awaits further details on how they will execute delivery.

Possible 2013 Chromebook suitors include the following.

  • Intel (Haswell Architecture)
  • nVidia Tegra 4
  • Qualcomm Snapdragon 600/800
  • Samsung “big.Little” Exynos 5 (8 cores)

There is much speculation all of the above vendors are preparing Chromebooks and speculation (Chrome OS code hints) Google is currently testing a game changing Tegra 4 nVidia Chromebook. Here is a rundown of the SoC specs as they are known today.

  • 4-core Cortex-A15 processor running at 1.9 GHz
  • Fifth/companion Cortex-A15 core running at 700 or 800 MHz
  • Manufactured as a 28nm HPL (28nm low power with high-k + metal gates)
  • Supports for LP-DDR3 dual-channel memory
  • GeForce GPU with 72 custom cores
  • LTE capability with optional Icera i500 chipset
  • Support for UHD like 2560×1700 screen resolution

From a user experience perspective one can safely say it is a much improved Tegra 3; 2.6 faster web browsing and six times the GPU horsepower.

Get Your Chromebook Game On

Tegra 4 is a good fit for Chromebook as more than anyone nVidia has the talent and experience to bring advanced game play to the table.

Project Shield

As evidence of this, nVidia’s Project SHIELD is a Tegra 4 Android “Jellybean” device with a multi-touch screen which permits gamers to access and play an extensive catalog of Android games. There are many Project SHIELD optimized games already available through Tegrazone with more under development. nVidia is reaching out to the gaming community and offering to assist developers in optimizing their products for this platform. For the Chromebook ecosystem, the next topic is important.

nVidia GRID

Although not specific to Tegra 4, GRID holds the promise of a fantastic cloud gaming experience which fits hand and glove with Chromebook. Add a UHD like user experience to the excitement of game play and that becomes compelling. In addition, the door remains open for the cloud delivery of game optimizations for Tegra 4 much like Riptide GP was optimized for Tegra 3.

Last and certainly not least is the development occurring in the Ouya gaming community which is targeted to Tegra.

Wrap Up

In all likely hood the new Nexus Chromebook(s) will be announced during Google IO which is scheduled for May 15-17. Tegra 4 availability is targeted for Q2 so with any luck we should see products by early to mid summer.

Stay tuned.

The post Google Teases nVidia Chromebook appeared first on j-Baer.

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Source: FULL ARTICLE at Planet Ubuntu

Video: <i>GRID 2</i> teaches us how to overtake at Brands Hatch

By Seyth Miersma

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Motoring journalist Chris Harris may be less than understated in most of his video reporting, but if this new promotional video for Codemasters‘ upcoming racer Grid 2 is any indication, he can take direction. Intended to remind us of just how true-to-life the new racing title will be, Harris spends the video chasing McLaren test driver Matt Jackson in the MP4-12C supercar, in real life, on the UK’s Brands Hatch circuit. Then, using some practice sessions with Grid 2 and a very expensive looking simulator, attempts to clean up his actual lap and pass the pro.

We’ll leave it to you to watch the video and see how it all turns out. For the record though, we couldn’t be any more excited about driving the new Grid game for ourselves, when it hits store shelves on May 28.

Continue reading GRID 2 teaches us how to overtake at Brands Hatch

GRID 2 teaches us how to overtake at Brands Hatch originally appeared on Autoblog on Thu, 07 Feb 2013 12:16:00 EST. Please see our terms for use of feeds.

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Source: FULL ARTICLE at Autoblog

Official: <em>GRID 2</em> gets May 28 on-sale date, special DLC depending on where you buy

By Jonathon Ramsey

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Codemasters is promising all kinds of wunderbar things for Grid2 like “new standards for a racing multiplayer experience” and “the most visceral and exhilarating racing yet.” The 24-karat test of those claims will have to wait until we can get controllers in our hands, but not for too much longer: The game will be shipping to stores on May 28 for the Xbox 360, PlayStation3 and PC.

What we can confirm now is that there will be three different options for special edition downloadable content depending on whether you pre-order the game at GameStop, Best Buy or Amazon. GameStoppers will get the McLaren and Nissan GT-R Racing Packs, featuring the MP4-12C GT3 and two new ways around the UK’s Brands Hatch track in the former, and a GT-R SpecV plus an exclusive online event and five daytime circuits at Yas Marina in the latter.

Get the goods from Best Buy and you’ll get the IndyCar Pack that includes the series Pace Car and Dallara chassis, an exclusive online event and two additional routes around The Brickyard. Amazon’s version will offer the Head Start Pack, which is a Mercedes-Benz SLR McLaren 722 GT on top of discounts in the Car Upgrades Store and a RaceNet bonus.

You have about 120 days to decide which one is for you, with the help of the high-res gallery above. In the meantime, there’s a press release below.

Continue reading GRID 2 gets May 28 on-sale date, special DLC depending on where you buy

GRID 2 gets May 28 on-sale date, special DLC depending on where you buy originally appeared on Autoblog on Sun, 03 Feb 2013 12:59:00 EST. Please see our terms for use of feeds.

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Source: FULL ARTICLE at Autoblog

This year, PC gaming breaks free from your desktop

LAS VEGAS—CES usually doesn’t yield much in the way of new and exciting gaming technology. This year is different: while big publishers like Nintendo, Microsoft and Sony are still saving their announcements for the E3 gaming convention in June,.we’ve seen a ton of intriguing new gaming technology here at CES from companies like Nvidia, Razer and Valve. As the show continues its clear that PC games are only going to become better, more accessible and easier to play whenever and wherever you want. Whether you want to run through a few rounds of Call of Duty on your Windows 8 tablet, sit down to some SimCity on your HDTV or simply stream XCOM: Enemy Unknown to a handheld the size of your smartphone, 2013 will have the tech you need to make it work.

PC gaming goes mobile

The big trend in gaming technology this year is making PC gaming more mobile, either by streaming games from a PC to a mobile device or simply packing decent performance into a portable tablet.

GRID promises speedy, scalable cloud-based gaming.

We’ve seen similar technology before: defunct game streaming service OnLive was developing a client for streaming PC games directly to your iPad. But this year, companies like Nvidia are banking on expansive broadband internet access to make the business of streaming games viable. Nvidia’s GRIDaims to make PC gaming accessible to users who don’t have the time or funds to build a performance PC. A GRID sever combines stacks of high-powered Nvidia GPUs with custom algorithms built specifically to service players streaming games remotely. The system should allow Nvidia to dynamically allocate processing power to users as they play games on their mobile devices, PCs or HDTVs, eliminating the hassle of driver updates and system requirements which keep many people from enjoying the best PC games on the market.

Those of us who actually enjoy owning a ridiculously expensive performance PC but hate having to play games at our desk might get a bit more rest and relaxation in 2013, as playing PC games on a mobile device have suddenly become an appealing proposition. Throughout 2012 I was itching to pick up a Microsoft Surface Pro so I could have access to my favorite PC games without having to lug around a bulky laptop, but now that I’ve seen the Razer Edge in action at CES I don’t know if I want a Windows 8 tablet that’s not optimized for gaming.

To read this article in full or to leave a comment, please click here

Source: FULL ARTICLE at PCWorld

NVidia GRID server promises speedy cloud-based gaming

LAS VEGAS — We game on phones, we game on consoles, we game on networks, but cloud-based gaming has been hobbled by performance issues. Nvidia today announced the GRID cloud gaming platform, a server system that aims to solve the power, speed, and scalability problems that have thwarted cloud-based gaming.

Real time graphics server in a box

We’ve been here before. The idea of rendering games on a cloud-based server, and shipping the rendered pixels to distant users who play the games, ultimately built and nearly destroyed cloud-gaming service OnLive. OnLive’s key problem was that it needed one graphics card per user, an infrastructure that was unsustainable.

Nvidia’s GRID aims to solve that problem. The specs for a single GRID box, roughly the size of a typical 4U server chassis, are staggering: 24 GPUs using Nvidia’s Kepler architecture. These are not commodity GPUs used in off-the-shelf graphics cards, but ones developed specifically for the GRID.

To read this article in full or to leave a comment, please click here

Source: FULL ARTICLE at PCWorld