Tag Archives: Cloudberry Kingdom

This Week on the PSN (July 30, 2013)

Every Tuesday, Sony drops a bunch of new stuff onto the PlayStation Network. Those with a PlayStation 3, Vita or PSP can download these goodies, which include PSN games, movies, themes and more. While the Official PlayStation Blog outlines these updates in full each week, we thought we’d help truncate the good news into something more digestible.

Here are this week’s new PSN games.

  • Cloudberry Kingdom ($9.99)
  • Narco Terror ($9.99)
  • The Last Bounty Hunter ($7.99)
  • Here are this week’s new Vita games.

    • PixelJunk Monsters: Ultimate HD ($14.99)

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    Source: FULL ARTICLE at IGN Video Games

    Cloudberry Kingdom Review

    What do you think of when you hear the name Cloudberry Kingdom? Whimsical Victorian-era JRPG? Cutesy browser-based tower defense game? Well surprise! It’s actually an old-school 2D side-scrolling platformer that runs you through a merciless gauntlet of procedurally generated levels. Not only can its various blocks and hazards be arranged in potentially infinite combinations, the difficulty can be ramped up all the way to “Masochistic.” It’s a brave approach, if nothing else. When our only means of avoiding doom consists of running and jumping, the entire experience lives and dies by the level design.

    The good news is, CBK’s built-in level generator works extremely well, at least in a broad sense. Levels were never broken or unbeatable, and in fact, I routinely encountered sections that felt so deliberately assembled I actually doubted a randomized algorithm could design something so perfectly cruel. When you reach the end of an extremely challenging level only to discover a last-second laser from space means you’ll have to rethink your entire run in order to get the timing right, it’s hard not to take it personally, you know? Still, aside from the occasional level that far exceeded the difficulty of the previous and subsequent levels, the challenge always increased at a steady, satisfying pace. And damn can it be satisfying!

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    Source: FULL ARTICLE at IGN Video Games

    Cloudberry Kingdom: Platforming Levels Up

    “All of our levels have been randomly generated by an AI that we designed. These levels can range from being really easy, to almost impossible.” If this was a two sentence preview, Jordan Fisher, Lead Developer, would’ve just done our job for us, because, on the face of it, that description is Cloudberry Kingdom in a nutshell. A randomly generated, impossible to crack nutshell. But as we plumb the depths of the Cloudberry world, we realise there’s so much more to say about the 2D platformer.

    The concept itself is fairly straightforward. Players explore an infinite amount of 2D side scrolling worlds with ‘heroes’ of varying ability, collecting crystals. It fits in perfectly with the recent resurgence of platform games that have dominated Steam, XBLA or the PSN, most of which are stylised tests in ingenuity and puzzle solving. It does however standout for its overt nostalgia.  It’s a throwback to platform games of yesteryear where speed, timing and perseverance are skills you must wield, whilst playing in a perpetual state of rage.

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    Source: FULL ARTICLE at IGN Video Games