Tag Archives: Jade Raymond

Redefining Splinter Cell: How Blacklist Stands Apart

Since Splinter Cell: Blacklist was originally announced, it’s been clear that it’s attempting to merge two concepts: the pure stealth of the original Splinter Cell games with the fast-paced action of Conviction. While classic modes like Spies vs. Mercs have returned, they’re married to modern concepts like mark-and-execute that create a whole new type of Splinter Cell experience.

During the Game Developer’s Conference last week, we had a chance to sit down with Ubisoft Toronto managing director Jade Raymond to discuss the evolution of the franchise, changes to the E3 demo’s torture scenes, the possibility of next-gen versions and much more.

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Source: FULL ARTICLE at IGN Video Games

Future Assassin’s Creed in Development in Toronto

Splinter Cell: Blacklist developer Ubisoft Toronto will take on five projects, including a future Assassin’s Creed game.

“As we’re wrapping up Splinter Cell, we’re also looking to expanding, so we’re going to be working on five different projects,” Ubisoft Toronto managing director Jade Raymond told IGN. “One of the franchises that’s very near and dear to me, Assassin’s Creed, is one of the ones we’re going to be collaborating on in Toronto, as well as one other big franchise which we’re not going to announce yet. But we’re going to be doing two other big collaborations also with Montreal.”

We asked Raymond if she was referring to Assassin’s Creed IV, and she clarified that Toronto’s project is “not Black Flag because we’re currently shipping. So an upcoming Assassin’s Creed.”

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Source: FULL ARTICLE at IGN Video Games