Tag Archives: Mansion Dark Moon

Luigi’s Mansion, Fire Emblem Sales Revealed

Nintendo has revealed sales figures for two of the year’s biggest 3DS titles. To date, Fire Emblem Awakening has sold 240,000 copies in the United States (more than 80,000 of which were purchased digitally through the 3DS eShop) and Luigi’s Mansion: Dark Moon has sold 415,000 copies (the “bulk” of which were sold at retail).

Nintendo reports that more than 20 million 3DS games have been sold in the United States and that first-party game sales are up 55% in 2013 compared to last year (not including digital purchases). 20% of sales for Star Fox 64 3D and The Legend of Zelda: Ocarina of Time 3D came via digital purchases in 2013, and 15-25% of sales were digital for casual titles including Brain Age: Concentration Training.

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From: http://www.ign.com/articles/2013/04/18/luigis-mansion-dark-moon-fire-emblem-awakening-sales-figures

Nintendo Direct and 3DS Showcase: Prediction Time!

While things have been rather quiet on the Wii U front – save a stray Toki Tori and LEGO here and there – when it comes to portables, Nintendo has been kicking butt and taking names. The 3DS software library is on fire, and recent releases like the masterful Fire Emblem Awakening (check out our full review here) and the ridiculously enjoyable Luigi’s Mansion: Dark Moon (full review here) have made it hard to put the system down.

And yet it seems things will only keep getting better. Nintendo recently announced not only a 3DS showcase, where members of the press will have a chance to check out a variety of 3DS software, but also a 3DS-focused Nintendo Direct – and it’s all happening tomorrow.

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From: http://www.ign.com/articles/2013/04/16/nintendo-direct-and-3ds-showcase-prediction-time

Toad is Zelda: The Untold Story of Luigi’s Mansion

After years of waiting, the sequel to GameCube classic Luigi’s Mansion is finally upon us. Once again the brother in green has his chance to take the starring role, kicking off the long overdue “Year of Luigi” with the fun-filled Luigi’s Mansion: Dark Moon for 3DS.

But why did it take so long? And why are so many mansions haunted in Evershade valley? And what’s this about legendary Nintendo icon Shigeru Miyamoto upending the tea metaphorical table? The answers to all these questions and more are revealed in my interview with Nintendo developers (and Luigi’s Mansion 2 supervisors) Yoshihiko Ikebata and Ryuichi Nakada. We were also joined by a pair of Next Level Games developers – LM2 director Bryce Holliday and gameplay engineer Brian Davis.

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Source: FULL ARTICLE at IGN Video Games