Tag Archives: Boudewijn Rempt

Back from the “Future Tools” LGM 2013

I’m just back home from the Libre Graphics Meeting 2013, which was once again awesome!
It happened in Madrid this time, at the Medialab-Prado.

There were a lot of interesting talks and workshops, mixing coder and artistic topics.
All kinds of graphics-related activities were represented, including image manipulation, typography, illustration, animation, design, and more.
The Krita team was well represented with Boudewijn Rempt who presented the new Krita Foundation, David Revoy who made a workshop showing his painting workflow on Krita, Ramon Miranda who presented his DVD project, and me who made both a workshop and a talk to present Krita Sketch.

My workshop was a little hard to follow for several reasons: people had to compile Krita Sketch for linux as there aren’t any linux packages yet, which was already quite tricky, but then even more as the network there was way too slow for this big event…
Same for windows users, as the installer file which took a long time to download ended being corrupted.
So at around half of the workshop I switched to Krita desktop, and made people install it as it was easier.
The good thing in this at least is that then people already had the software installed to follow David’s workshop the next day.

In my talk I presented quickly the story behind the Krita Sketch project, and shown the new dark-neutral-grey interface theme that replaced the colorful previous interface for next version release (it’s already pushed in Krita sketch git branch, if you want to test it…)

It was very cool to meet more people from the Synfig team this time, with Carlos Lopez (the main coder), Konstantin Dmitriev (Morevna project), and a few other users.
We could have a great brainstorming workshop together to look at how Synfig can be improved, both in terms of usability and new features. Awesome things to come!

Also about animation, the main coder from Tupi, Gustav Gonzalez could come for the first time at LGM to present his software and discuss with other coders and users to gather ideas to improve it (including some features collaborating with Krita..). Again, promising!

Many cool people were there: the Gimp team (many thanks to them for the great party on Friday night ), the Libre-Graphics-Magazine team with a nice new 2.1 release, some people from Mypaint, Scribus, Inkscape and Libre-office teams.

Also several independants and smaller projects were present, like Tom Lechner with his always-more-crazy Laidout software, Camille Bissuel and Cedric Gémy from the to-come project of node-based image editor Mikado, PyCessing, <a target=_blank

From: http://timotheegiet.com/blog/anim/back-from-the-future-tools-lgm-2013.html

Krita at the Libre Graphics Meeting 2013

Next week, the Libre Graphics Meeting will happen again! This time in the Media Lab Prado in Madrid, and titled “Future Tools”, it looks set to be an amazing experience. And with plenty of Krita content!

Timothée Giet will give a workshop on using Krita Sketch at 14:30, Wednessday April 10th at the Libre Graphic Meeting in Medialab Prado‘s brand new building in Madrid city center.

Later that day, at 17:40, Boudewijn Rempt will introduce the Krita Foundation in a lightning talk. The Krita Foundation is essential for the future of Krita, we’ll go through problems and challenges that the Foundation was created to cope with.

Hot on Boudewijn’s heels, Timothée Giet will present the Krita Sketch project: Krita Sketch is touch-enabled tablet-oriented application derived from Krita. Timothée will discuss how the project happened and much more.

Then, on Friday, David Revoy will give a painting workshop with Krita. The main topic will be “speedpainting with Krita”, so bring your laptops and tablets, and try to have the latest Krita installed! (Use David’s scripts, for instance.) Place / Date / Hour: Friday 12 april 2013 at the Libre Graphic Meeting in Medialab Prado‘s brand new building in Madrid city center. Workshop will happen between 14h30 – 16h30 ( duration 2h ) in Room C.

All LGM long, Ramon Miranda will be around to answer questions about his “Muses” project, the second Krita training DVD, There will be ample opportunity for pre-orders on the spot, as well! Ramon speaks both Spanish and English, so grab the opportunity!

But, of course, you can also pre-order the DVD on-line:

The pre-order price is just €27.50, including shipping. The DVD is expected to be ready for presentation at Akademy 2013 in Bilboa, Spain, July 13th.

Muses: Painting with Krita DVD
Special pre-order price including shipping and V.A.T: €27.50

…read more

Source: FULL ARTICLE at Planet KDE

Animation in Krita: one more step!

Hennessey Venom GT

Today a new cool feature arrived in Krita development version (many thanks to Boudewijn Rempt who did it): the “LayerGroupSwitcher”.
Basically it’s just two little shortcuts (not assigned by default), that switch to next or previous group layer, hiding the previous group and showing the current one.
With this it’s much faster to work on an animation or image sequence using group layers to separate frames.

The main problem I have with this method is the lack of an automated light-table, so as a workaround for now I use a clone layer of previous/next frames inside my current group, with lower opacity and a red or blue color over it (check the screenshot for layer stack details…)

A very quick test anim to show that it works, download it here.

…read more
Source: FULL ARTICLE at Planet KDE

The London Expedition

Thursday, 21st March, David Revoy, Boudewijn Rempt and Inge Wallin took a plane to London to visit Double Negative. Double Negative is one of the biggest, if not the biggest, VFX studio in London. We were invited by Simon Legrand, who works as a technical director at Double Negative. Simon has been using Krita for his work in a previous studio on G.I. Joe 2 and other unreleased titles, and he had invited us there, to meet with him and his colleagues from the industry.

On Thursday, we sat down with Simon and looked at ways Krita can be integrated in a VFX pipeline — we’re already doing pretty good, with OpenColorIO and OpenEXR support, but things could be better, still. Deep integration with Nuke, dynamic, file-based layers, an Adobe Bridge like image manager — which made us think of Gwenview or Dolphin. In the evening, we sat down with Andrew Harvey from Reliance Mediaworks, formerly Digital Domain London where Simon made extensive use of Krita previously.

David, Boudewijn, Inge and Simon in the Double Negative lobby

Next day, Inge, as a representative of KO GmbH, started working on prices and support offerings, while Boudewijn started hacking on the file-based layers feature.

In the afternoon, Gavin Graham from Double Negative hosted a meeting in the Double Negative offices. He is a head of 3D at Double Negative. It was an awesome experience to present Krita to him and a room full of artists from different departments — matte painters, texture painters, concept artists.

David gave live demos on a big screen of the features these people were asking for — and sure, there were some wishes, like better cloning/healing, improved masking (which Dmitry Kazakov, sponsored by the Krita Foundation is already working on!), but it was great to see how well Krita already supports the needs of the VFX industry!

A great meeting was followed by an impressive tour of the Double Negative offices, room after darkened room full of people totally focused on the next blockbuster movie.

Inge, Boudewijn and David in the Double Negative Office

Inge, Boudewijn and Gavin in the Double Negative Office

Finally, on Friday night we went to a night club (first time in my life!) to meet with people from The Foundry. Nuke looks like a prime candidate to integrate with Krita, and now we only have to figure out how to do that…

…read more
Source: FULL ARTICLE at Planet KDE

Brush demo 2.7pre-alpha : "Prunus Oriental Flower"

texture panel

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( if the video doesn’t display, you can watch it here)

Since end January, Krita 2.7pre-alpha get a new major feature : Texture .

The feature appear in the Brush Setting Editor. Under the ‘Texture’ categorie you can find 2 sub-panel :
– Pattern to select the bitmap responsible of your texture and do settings on the aspect and brush interaction with it
– Strength to apply a ‘sensor’ ( speed/pressure/distance/Tilt…etc… ) to the way the texture impact your stroke.

This feature existed in a more simple way since 2.5 and was mostly created by Boudewijn Rempt.
Dmitry Kazakov , thanks to his sponsorship period, could finish the feature, enhance the settings and propagate the feature to many other brush engine in Krita. ( have a look at the support page if you want to contribute to the sponsoring of Dmitry ).

On the video illustration made for fun ( and for my love to oriental painting style ) , you can see the result of playing with the accumulation of features for making an advanced brush preset.
I’ll continue to do video about the versatile Krita’s brush engine soon to give you an idea of the amazing and innovative possibilities it.

…read more
Source: FULL ARTICLE at Planet KDE