Tag Archives: MG

Shanghai: MG CS Concept takes Morris Garages softroading

By Jonathon Ramsey

MG CS Concept at 2013 Shanghai Motor Show - front three-quarter view

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Although we now have live images of it, we don’t know anything more about the MG CS SUV concept now than we did a week ago when the Sino-Anglo brand previewed it. A compact SUV looking for some of the lucre being thrown at that segment, it’s not made for the MG purist. But if parent company SAIC can keep the production version close to the concept, it could find a lot of new MG fans.

There’s a brief press release below with lots of flowery words and nothing in the way of technical details. But be sure to click through our gallery above to see the funky little crossover for yourself.

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MG CS Concept takes Morris Garages softroading originally appeared on Autoblog on Sat, 20 Apr 2013 18:49:00 EST. Please see our terms for use of feeds.

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Teased: MG to unveil CS crossover concept in Shanghai

By Jonathon Ramsey

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MG has a compact SUV concept coming to Shanghai Motor Show, and it wears the compact moniker “CS.” Beyond talking up its “sporting DNA,” “charisma” and “multi-faceted ‘shard’ structure” headlights, we only know one thing about it: The CS concept previews a production compact SUV from MG, the Sino-English brand anxious to hop into a rapidly growing and lucrative segment.

There’s a brief press release below along with a teaser image above (click to enlarge), and we’ll bring you the real thing in pictures when the Shanghai show opens next week.

Continue reading MG to unveil CS crossover concept in Shanghai

MG to unveil CS crossover concept in Shanghai originally appeared on Autoblog on Mon, 15 Apr 2013 16:29:00 EST. Please see our terms for use of feeds.

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Company of Heroes 2 — The Burden of Command

Bullets tear at the ground in front of my charging Red Army soldiers like the claws of invisible beasts. The capture point ahead will yield some much-needed fuel, meaning more tanks for the Soviet war machine, in turn pushing my forces one step closer towards victory.
Things don’t go well. My men find themselves crawling under fields of barbed wire, braving MG-42 fire and watching their comrades turn into pulp as a German mortar rains down death. It’s over as soon as it started – the few survivors sprint back to base in full retreat. Many more lie dying or in pieces, but the real blow is to my ego.
Commanding the tide of war in Company of Heroes 2 is not easy.
Company of Heroes 2 requires real-time strategy commanders to think about both what’s happening in the moment and how those events will shape the subsequent minutes of gameplay. You might move out with a machinegun team to hold down an important point only to discover your opponent wisely sacrificed that option to build a sniper. Unless you’re quick to react those men will die, leaving your costly weaponry open for enemy soldiers to steal. Your whole battle plan must repeatedly adapt based off of the appearance of a single unit, otherwise you’ll find yourself consistently countered by a savvy opponent. If they rush to roll out light armor, then you present anti-tank weapons. They bring in infantry to take those weapons, you counter with your own infantry, or mortars, and so on. Every skirmish becomes a duel of wills, where you and your opponent are testing one another’s playstyles and tactics; how brave they are and at what point they’ll retreat.
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Source: IGN Video Games