Tag Archives: Map Pass

IGN Weekly: News From March 11-15

IGN Weekly returns with your news roundup for the week of March 11. Here’s everything that happened this week. Get the quick brief above, and stick around to get more details below.

Try to count the number of times something makes you shout “WHAT?” while watching this explosive debut of Saints Row IV.

Halo 4’s next map pack is the last one associated with the Map Pass. But is Castle the last one?

Injustice’s DLC brings the dead back to life. Spoilers?

Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.

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Source: FULL ARTICLE at IGN Video Games

Today's Top Stories

What were today’s top stories? Everyday, in addition to The Daily Fix, we’ll be listing off our biggest stories in this simple and easy to read format. With links to each article and a short rundown of important details, now you can easily get the information you need on all the stories that matter to you most!  Cool, huh? By the way, did you hear about what Maxis is offering to make up for that ongoing Sim City fiasco? What about the new Halo 4 map pack? Scroll down to find out more 🙂

Objective-based multiplayer, large-scale maps, and vehicular combat return to Halo 4 in the Castle Map Pack, available for free for Map Pass holders on April 8, or for 800 Microsoft Points ($10) for others.

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Source: FULL ARTICLE at IGN Video Games

Halo 4's Castle Map Pack Arrives April 8

Objective-based multiplayer, large-scale maps, and vehicular combat return to Halo 4 in the Castle Map Pack, available for free for Map Pass holders on April 8, or for 800 Microsoft Points ($10) for others. Castle’s trio of maps, developed by Certain Affinity, will find their way into Big Team Objective, Dominion, and Slayer game types, as well as introduce its own 6v6 playlist. You can see how the Mantis, Mongoose, and Banshee play out in the new maps in its debut trailer below, and then check out the official descriptions for Daybreak, Outcast, and Perdition below.

Two UNSC bases oppose each other in this large asymmetrical map. Teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the enemy base. The Rocket Launcher and Banshee both spawn in positions diagonal to the starting bases; claiming their firepower early is crucial to land the first flag cap or take an early lead in kills.

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Source: FULL ARTICLE at IGN Video Games