Tag Archives: Tomb Raider

Dark Horse Explores the New Tomb Raider

Lara Croft returned to the forefront of the gaming industry earlier this year with the release of Square-Enix’s Tomb Raider reboot. The game offered a new take on Lara’s formative years, presenting a more realistic and inexperienced take on the gaming icon. The only question now is how long gamers have to wait for a sequel.

While SDCC held no direct news on that front, at least fans will soon have another outlet to turn to for adventures set within this rebooted universe. Dark Horse will be publishing an ongoing Tomb Raider series starting next year. The big news is the writer they’ve chosen to flesh out Ms. Croft – Gail Simone. Simone is famous for her critically acclaimed runs on Wonder Woman and Birds of Prey and her current Batgirl series. She also recently took charge of another popular female adventurer with Dynamite’s relaunched Red Sonja comic.

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Source: FULL ARTICLE at IGN Video Games

Tomb Raider and the Making of Lara Croft

Games seem to be thinking a bit more about killing lately, or at least they’re trying to make us think about it a bit more. Spec Ops: The Line earlier this year used the conventions of the first-person shooter to question how the genre encourages us to think. Far Cry 3’s traumatic first-kill moment kicks off a narrative that muses on what kind of person you become if you’re willing to murder for the sake of your friends. Tomb Raider, too, has shown us a character driven to kill by necessity, in self-defence, almost retching over the corpse of her assailant after she fights him off.
These moments puncture the feeling of power and cool that games usually associate with killing. But what happens after that pivotal moment? How can you possibly have a transition from that first kill to games’ usual shooting gallery approach that feels at all believable?
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Source: IGN Video Games  

How Tomb Raider, Hitman Failed to Hit Targets

Square-Enix has revealed exactly how many copies of Tomb Raider, Sleeping Dogs and Hitman it expected to sell, after announcing that they all failed to hit targets last month.

Astonishingly, the publisher hoped to sell between 5 and 6 million copies of Tomb Raider in its first month, which would have placed it amongst some of the fastest-selling games ever. It managed 3.6 million, which by most standards is an extremely impressive launch.

Hitman: Absolution and Sleeping Dogs also underperformed. “We were looking at selling roughly 2-2.5 million in the EU/NA market based on its game content, genre and Metacritic scores,” reads the transcript of Square-Enix’s latest financial briefing. “In the same way, game quality and Metacritic scores led us to believe that Hitman had potential to sell 4.5-5 million units, and 5-6 million units for Tomb Raider in EUR, NA and Japan markets combined.”

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Source: FULL ARTICLE at IGN Video Games

March, 2013's Best-Selling PSN Games

It’s that time again. Sony has revealed which games sold best on the PlayStation Network in March, 2013. As usual, they split all of the data up between game types.

So without further ado, let’s get into it.

  • 1.) MLB 13: The Show
  • 2.) Journey
  • 3.) The Walking Dead: Survival Instinct
  • 4.) Terraria
  • 5.) Tomb Raider
  • 6.) BioShock Infinite
  • 7.) Darkstalkers Resurrection
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    Source: FULL ARTICLE at IGN Video Games

    Keepin' It Reel, Episode 202

    Welcome back to Keepin’ It Reel! In this week’s podcast, Jim Vejvoda, Chris Carle and Roth Cornet bring you the latest in genre movie news.

    After tackling last weekend’s box office — where The Croods was No. 1 — the fellas discuss the biggest movie news of the week, including The Wolverine, Ninja Turtles, Captain America: The Winter Soldier, Independence Day 2, Tomb Raider, World War Z, and more.

    Lastly, we predict whether G.I. Joe: Retaliation has the firepower to take down The Host at this weekend box office.

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    Source: FULL ARTICLE at IGN Movies

    Hobbit Studio to Develop Tomb Raider Reboot

    MGM, one of the studios behind the Hobbit and James Bond series, has joined forces with production company GK Films to develop the big screen Tomb Raider reboot, the companies jointly announced Wednesday.

    Development on the movie is expected to commence promptly. No casting has been announced yet.

    GK Films’ Graham King will produce Tomb Raider, which is expected to take a page from the new video game and will reportedly be developed with input from Crystal Dynamics.

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    Source: FULL ARTICLE at IGN Movies

    Square Enix Games Fail to Hit Targets & Battlefield 4 Release Window Outed?

    If you look back, it seemed like Square Enix was doing quite well for themselves. They launched big titles like Tomb Raider, Hitman: Absolution, and Sleeping Dogs all within a year’s time, gaining many accolades for each along the way. But their most recent sales numbers tell a different story. How different? Allow the link below to guide you to the answers you seek. If you ask me this news comes as a complete surprise. I loved all those games. They were great. Too bad not everyone agreed. More news below, including a possible Battlefield 4 release window reveal.

    Here are the stories covered in today’s Daily Fix:

    A pre-order poster has reportedly outed the release window for Battlefield 4.

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    Source: FULL ARTICLE at IGN Video Games

    Square Enix Games Fail to Hit Targets

    Square Enix has revealed that despite selling well, Tomb Raider, Hitman: Absolution and Sleeping Dogs all failed to hit the company’s internal sales expectations.

    As part of its latest financial report, it was revealed that Tomb Raider has managed to shift 3.4 million copies, while Hitman: Absolution sold 3.6 million units and Sleeping Dogs has sold 1.75 million.

    The above numbers, which only include retail sales of the game as opposed to digital downloads, means that each of the titles has failed to move as many copies as the company was predicting. As Steam sales weren’t included though and given the fact that the company has had a number of digital sales on its titles recently, the actual number of games shifted may be considerably higher.

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    Source: FULL ARTICLE at IGN Video Games

    Razer's Edge: Designing the 'World's Most Powerful' Tablet

    Housed in what was once a posh department store in the heart of downtown San Francisco, you’ll find Razer’s systems product group — the team responsible for the company’s growing range of PC products, including 2011’s Blade gaming laptop. Made up of designers, engineers, and software developers, the team designs each product from the ground up, beginning with rough sketches and the smallest inklings of an idea all the way up to the polished devices that ship to consumers. This month, the group will launch the Edge, the company’s very first tablet but also the first gaming-centric Windows 8 tablet to hit the market, powerful enough to run full PC games like Crysis 3 or Tomb Raider. To learn more about how Razer brought the Edge to life, we visited the systems product group for an exclusive look at the development process and earliest manifestations of the upcoming tablet.

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    Source: FULL ARTICLE at IGN Tech

    Razer Edge Pro: Our first look at a Windows 8 gaming tablet

    At first glance, the Razer Edge Pro is indistinguishable from other Windows 8 tablets: it’s 2.2 pounds of matte black metal with a 10.1-inch screen and a single Windows button. It feels heavy in your hands, a little bulkier than the Surface Pro and much, much hotter.

    That heat flows from the powerful components nestled inside, including an Nvidia GPU and an Intel Core i7 CPU that render Razer’s tablet capable of competing with similarly-priced ultrabooks in terms of performance. I haven’t spent enough time with the tablet yet to know whether or not it delivers on that potential—look for our full review next week—but Razer’s latest leaves a strong first impression the moment you pull it out of the packaging.

    Playing PC games on a tablet is fantastic

    The most important thing you need to know about the Razer Edge Pro is that it works—you can use it to play contemporary PC games at decent settings, and the battery lasts long enough to let you play for at least 2-3 hours at a stretch before you need to recharge.

    Having complex PC games like Civilization 5 at your fingertips is amazing.

    You can augment that with the extended battery pack in the Edge gamepad chassis—which Razer sells separately or as part of a bundle with the Edge Pro— but there’s a better reason to accessorize: most PC games suck if you can’t use either a mouse and keyboard or a gamepad. I’ve spent a few hours playing PC games with the Edge Pro, and I’ve had a blast playing 3D games like Far Cry 3, Tomb Raider and XCOM while curled up on the couch with the gamepad chassis resting on my lap. Being able to play complex PC games from the comfort of my couch is amazing, but it wouldn’t work without the gamepad accessory.

    To read this article in full or to leave a comment, please click here

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    Source: FULL ARTICLE at PCWorld

    IGN UK Podcast #178: Tom Braider Returns

    It’s been out for a few weeks, and now we’ve all played it, let’s talk Tomb Raider. It’s fair to say we all liked it, but some way more than others. For a full, frank, spoilerific discussion download the podcast now or wait for it to pop up on iTunes.

    But if you’ve not played Lara’s latest adventure, don’t worry, we stil chat about the week’s news from free EA games atoning for the SimCity debacle to Deus Ex heading to Wii U.

    So what are you waiting for? Tickle your ears now. And make sure if you do nothing else, you listen to the very end of the podcast to hear Alex’s God of War video review outtakes.

    IGN UK Podcast #178: Tom Braider Returns – 52.1 MB

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    Source: FULL ARTICLE at IGN Movies

    Sony Partners Up for New Exclusives & No Single Player DLC for Tomb Raider

    That’s right, the special edition BioShock Infinite Xbox 360 is still up for grabs and today’s keyword for it is…you know I actually can’t say, you have to watch The Fix to find out. As for today’s headlines, if you were expecting more Tomb Raider goodness to arrive in the future, looks like Crystal Dynamics might have some bad news for you. On the brighter side of things, Sony has partnered up with a new development studio to bring you more games, so there’s that. Yay! All is well in the world.

    Square Enix has confirmed that the Director’s Cut of Deus Ex: Human Revolution will be released exclusively on the Wii U.

    There are currently no plans for Tomb Raider single player DLC according to Crystal Dynamic‘s global brand manager.

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    Source: FULL ARTICLE at IGN Video Games

    No Single Player DLC Planned For Tomb Raider

    There are currently no plans for Tomb Raider single player DLC according to Crystal Dynamic‘s global brand manager.

    When asked during a Reddit ‘Ask Me Anything’, Karl Stewart explained that the company was focusing entirely on the multiplayer portion of the game for the time being.

    In response to a query about what adventures future single player DLC would hold for Lara, Stewart replied, “There are currently no plans in place for any Single Player expansions. All of our DLC is based around the Multiplayer experience for now.”

    The first such multiplayer DLC for the game, the Caves & Cliffs map pack, released earlier this week on Xbox 360 as a timed exclusive, so expect it to crop up on PS3 and PC at some currently undefined point in the future.

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    Source: FULL ARTICLE at IGN Video Games

    The Potential Future of Tomb Raider

    Crystal DynamicsTomb Raider is a very big, very ambitious game. The sprawling island of Yamatai is home to snowy peaks, dilapidated WWII bunkers, idyllic beaches and plenty more. The campaign lasts around 12 hours, making Lara’s island ordeal longer than the average big-budget action adventure.

    But… there’s also plenty left out Lara’s rebooted origin. To get an idea of what Crystal Dynamics could include in a potential Tomb Raider 2 or 3, all a gamer has to do is look back at the franchise’s legacy. 

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    Source: FULL ARTICLE at IGN Video Games

    Tomb Raider Walkthrough – Challenge: Previous Inhabitants

    IGN guides you through completing the Previous Inhabitants challenge in Tomb Raider (2013). This challenge is completed by locating and burning the four banners in the Cliffside Bunker area.
    For successfully finishing all challenges, you are rewarded with the ‘Inconceivable!’ trophy / achievement. …read more
    Source: FULL ARTICLE at IGN Video Games

    Tomb Raider Walkthrough – Challenge: Cairn Raider

    IGN guides you through completing the Cairn Raider challenge in Tomb Raider (2013). This challenge is completed by finding and disassembling all of the cairns located in the Shipwreck Beach area.
    For successfully finishing all challenges, you are rewarded with the ‘Inconceivable!’ trophy / achievement. …read more
    Source: FULL ARTICLE at IGN Video Games